Re: NVidia glx stuff dies in sysarch(I386_SET_LDT, ...)

From: Thorsten Greiner <thorsten.greiner_at_web.de>
Date: Fri, 1 Aug 2003 23:55:29 +0200
* Thorsten Greiner <thorsten.greiner_at_web.de> [2003-08-01 23:47]:
> I will test wether the problem still occurs with version 1.84 of
> sys_machdep.c and let you know.

Yup, reverting to 1.84 unbreaks this for me. Looking at the changes
made it appears to me that the check

        if (uap->start < NLDT || uap->num <= 0)
            return (EINVAL);i

causes this, because NLDT is 6 and the NVidia stuff passes
uap->start == 6 to this call.

Regards
        -Thorsten

-- 
Adding manpower to a late software project makes it later
Received on Fri Aug 01 2003 - 12:56:04 UTC

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