Re: ULE Interactivity perf patch

From: Jeff Roberson <jroberson_at_chesapeake.net>
Date: Fri, 19 Dec 2003 10:47:21 -0500 (EST)
On Fri, 19 Dec 2003, Eric Anderson wrote:

> Jeff Roberson wrote:
>
> >I realized a pitfal in the way that I'm doing slice assignment for
> >interactive tasks.  I'd like to have as many people test this as possible,
> >in case there are unintended consequences.  What this patch does is allow
> >interactive tasks to have longer time-slices so that they may be more
> >efficient.
> >
> >This patch is intended to fix the poor performance of some interactive
> >processes while under high load, especially high load with other
> >interactive tasks present.
> >
> >
> No need to rebuild world, right?  Just kernel?
>

Yep, just kernel.  Make sure you have options SCHED_ULE.

Cheers,
Jeff

> Eric
>
> --
> ------------------------------------------------------------------
> Eric Anderson	   Systems Administrator      Centaur Technology
> All generalizations are false, including this one.
> ------------------------------------------------------------------
>
>
Received on Fri Dec 19 2003 - 06:47:36 UTC

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