On 17 Apr 2004, Julian Elischer wrote: > people looking to make or port "neat" network features would do well to > first learn about all the existing features, including netgraph > which has so many hidden features that you can just about > re-impliment several standard network features using it.. Isn't this part of the problem? Hidden features? I'm all for reading the manual and even going to source if necessary to uncover some little known or even worse, undocumented feature, but it doesn't make those features very accessible to the masses. The OpenBSD bridge interfaces are all well documented and the examples make sense out of just about every situation you would want to use them in. Not to mention the PF integration is virtually flawless. I've heard of people doing pretty much anything and everything via ng, including encapsulating swiss cheese in ethernet frames just for the fun of it. But I don't think anyone is going to claim the ins and outs of ng are straightforward by any means. Having a system which the other BSD's use seems to make good sense. And as long as it is something which is either optional or simply doesn't get in the way, should it really matter if you don't choose to use it? -- Mark Nipper e-contacts: Computing and Information Services nipsy_at_tamu.edu Texas A&M University http://ops.tamu.edu/nipsy/ College Station, TX 77843-3142 AIM/Yahoo: texasnipsy ICQ: 66971617 (979)575-3193 MSN: nipsy_at_tamu.edu -----BEGIN GEEK CODE BLOCK----- GG/IT d- s++:+ a- C++$ UBL+++$ P--->+++ L+++$ E--- W++ N+ o K++ w(---) O++ M V(--) PS+++(+) PE(--) Y+ PGP++(+) t 5 X R tv b+++ DI+(++) D+ G e h r++ y+(**) ------END GEEK CODE BLOCK------ ---begin random quote of the moment--- "Fire and brimstone coming down from the skies! Rivers and seas boiling! Forty years of darkness, earthquakes, volcanoes, the dead rising from the grave! Human sacrifice, dogs and cats living together... Mass hysteria!" -- Dr. Peter Venkman (Bill Murray in "Ghostbusters", 1984) ----end random quote of the moment----Received on Fri Apr 16 2004 - 22:46:33 UTC
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