Conrad J. Sabatier said: > > > No, no vchans in use here. My main audio app is madplay, which I run > from a little "jukebox" script I wrote to play my MP3s. Ok, I've looked a bit at madplay and it looks like sound is very different in 5.3-current. (Yes, I know about the device change in the kernel). I haven't had a chance to test this out yet in 5.3 because I've been focusing on some other issues - mainly GIANT's which are killing performance for me in 5.2. I'm going to load this up on my laptop tomorrow and see if I can cause this to break in any conceivable way for me. I have a dual opteron system I can play with in my lab, but I'm afraid that this one doesn't have sound on it. > > I've been unable to determine what's triggering the breakage myself. > The script runs fine for a while, selecting random MP3 files and > running madplay to play them one by one. Suddenly, madplay will output the > message "output: write failed" (or something like that) and my system log > will show "pcm0:play:0: play interrupt timeout, channel dead". > > After that, any further attempts to play a sound file of any sort result > in only a split-second of sound followed by the same messages as above. The > only cure is a reboot. > > I posted some truss output from madplay a while back, but it's probably > not very useful, since a timeout had already occurred in a previous run, so > the listing only showed what was happening once the device had already > become broken. > > Catching it "in the act", so to speak, is tricky, as it may work fine > for an hour or two before the first breakage occurs. This would require a > HUGE amount of truss or ktrace logging. > > > We had a discussion recently here about certain peculiarities in the > sound code, but never reached any useful conclusions, and none of our sound > experts ever joined in, either. Yeah, I noticed that too. Wasn't sure though, since I just recently joined the list. > > I would hate to see 5.3 released with this problem still unsolved, but > it's beginning to look like that may, in fact, be the case, unfortunately. > I had hoped, too, that by this time we would have seen > the new MIDI code incorporated into the tree as well, but it seems that > sound (other than the abrupt yanking of the previous MIDI code and the > recent renaming of devices/drivers) is being sadly neglected lately. Well, let's get testing and breaking, then. Rusty NejdlReceived on Tue Aug 10 2004 - 01:55:33 UTC
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