Long shot here, but is this a change that could be MFC'd to 4.x? Or has fsck changed so much since that it could only be done in 5.x? I just finished another 12hr fsck run *sigh* On Fri, 3 Sep 2004, Don Lewis wrote: > On 4 Sep, Giorgos Keramidas wrote: >> On 2004-09-03 14:58, Don Lewis <truckman_at_freebsd.org> wrote: > >>> Using two CPUs would give you at best a 2x speedup, and in this case it >>> would be quite a bit less since both CPUs would be trying to access and >>> modify the same data structure. Just using a better data structure is >>> likely to speed things up much more than 2x. Something as simple as >>> building the list in reverse order in pass 1 is likely to make a huge >>> difference. >> >> Holding both a head and tail pointer to the singly-linked list should >> probably make it easier to add nodes at the end of the list instead of >> the head. I haven't read the source of fsck_ffs at all though, so I >> don't know if I can come up with a working patch in a reasonable amount >> of time. > > Yes, if fsck used the <sys/queue.h> macros, this data structure should > probably be a STAILQ. The code if fsck is all hand rolled and it would > be trivially easy to add a tail pointer. The head of the list in > question is > struct zlncnt *zlnhead; > The only modifications needed would be in the initialization code in > main.c, and the code that builds the list in pass1.c. > > > ---- Marc G. Fournier Hub.Org Networking Services (http://www.hub.org) Email: scrappy_at_hub.org Yahoo!: yscrappy ICQ: 7615664Received on Sat Sep 04 2004 - 01:32:08 UTC
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