On Wed, 2004-09-08 at 02:04, Vladimir Grebenschikov wrote: > В ср, 08/09/2004 в 01:20 -0700, Eric Anholt пишет: > > On Mon, 2004-09-06 at 13:31, Vladimir Grebenschikov wrote: > > > Hi > > > > > > 6-CURRENT > > > > > > from dmesg: > > > > > > drm0: <ATI Radeon LY Mobility M6> port 0x3000-0x30ff mem > > > 0xd0100000-0xd010ffff,0xd8000000-0xdfffffff irq 9 at device 0.0 on pci1 > > > info: [drm] Initialized radeon 1.11.0 20020828 on minor 0 > > > error: [drm:pid2477:radeon_cp_init] *ERROR* radeon_cp_init called > > > without lock held > > > error: [drm:pid2477:radeon_unlock] *ERROR* Process 2477 using kernel > > > context 0 > > > > If you look in your dmesg, does agp initialization come before or after > > the drm? This sure looks like the symptoms of agp initialization coming > > after (or not at all), but if you say your agp is loaded and attached, > > I'm not sure how that would happen. > > dmesg: > > drm0: <ATI Radeon LY Mobility M6> port 0x3000-0x30ff mem > 0xd0100000-0xd010ffff,0xd8000000-0xdfffffff irq 9 at device 0.0 on pci1 > info: [drm] AGP at 0xe0000000 256MB > info: [drm] Initialized radeon 1.11.0 20020828 on minor 0 > > I have solved problem, it need to make depth 16 or there is no enough > memory to serve direct rendering on 1400x1050 screen with 24 bpp. > > and both modules should be loaded before X start > > with 16 bpp: > (II) RADEON(0): [drm] created "radeon" driver at busid "PCI:1:0:0" > (II) RADEON(0): [drm] added 8192 byte SAREA at 0xc2f20000 > (II) RADEON(0): [drm] mapped SAREA 0xc2f20000 to 0x283c2000 > (II) RADEON(0): [drm] framebuffer handle = 0xd8000000 > (II) RADEON(0): [drm] added 1 reserved context for kernel > (II) RADEON(0): [agp] Mode 0x1f000201 [AGP 0x0000/0x0000; Card > 0x1002/0x4c59] > (II) RADEON(0): [agp] 8192 kB allocated with handle 0xc1e8fac0 > (II) RADEON(0): [agp] ring handle = 0xe0000000 > (II) RADEON(0): [agp] Ring mapped at 0x29422000 > (II) RADEON(0): [agp] ring read ptr handle = 0xe0101000 > (II) RADEON(0): [agp] Ring read ptr mapped at 0x282cf000 > (II) RADEON(0): [agp] vertex/indirect buffers handle = 0xe0102000 > (II) RADEON(0): [agp] Vertex/indirect buffers mapped at 0x29523000 > (II) RADEON(0): [agp] GART texture map handle = 0xe0302000 > (II) RADEON(0): [agp] GART Texture map mapped at 0x29723000 > (II) RADEON(0): [drm] register handle = 0xd0100000 > (II) RADEON(0): [dri] Visual configs initialized > (II) RADEON(0): CP in BM mode > (II) RADEON(0): Using 8 MB GART aperture > (II) RADEON(0): Using 1 MB for the ring buffer > (II) RADEON(0): Using 2 MB for vertex/indirect buffers > (II) RADEON(0): Using 5 MB for GART textures > (II) RADEON(0): Memory manager initialized to (0,0) (1408,5957) > (II) RADEON(0): Reserved area from (0,1050) to (1408,1052) > (II) RADEON(0): Largest offscreen area available: 1408 x 4905 > (II) RADEON(0): Will use back buffer at offset 0x5b8000 > (II) RADEON(0): Will use depth buffer at offset 0x88a000 > (II) RADEON(0): Will use 4736 kb for textures at offset 0xb60000 > (II) RADEON(0): Using XFree86 Acceleration Architecture (XAA > Screen to screen bit blits > Solid filled rectangles > 8x8 mono pattern filled rectangles > Indirect CPU to Screen color expansion > Solid Lines > Dashed Lines > Scanline Image Writes > Offscreen Pixmaps > Setting up tile and stipple cache: > 32 128x128 slots > 32 256x256 slots > 15 512x512 slots > (II) RADEON(0): Acceleration enabled > (==) RADEON(0): Backing store disabled > (==) RADEON(0): Silken mouse enabled > (II) RADEON(0): Using hardware cursor (scanline 1052) > (II) RADEON(0): Largest offscreen area available: 1408 x 4899 > (II) RADEON(0): X context handle = 0x00000001 > (II) RADEON(0): [drm] installed DRM signal handler > (II) RADEON(0): [DRI] installation complete > (II) RADEON(0): [drm] Added 32 65536 byte vertex/indirect buffers > (II) RADEON(0): [drm] Mapped 32 vertex/indirect buffers > (II) RADEON(0): [drm] dma control initialized, using IRQ 9 > (II) RADEON(0): [drm] Initialized kernel GART heap manager, 5111808 > (II) RADEON(0): Direct rendering enabled > > With 24 bpp: > (WW) RADEON(0): Static buffer allocation failed -- need at least 17325 > kB video memory > (II) RADEON(0): Memory manager initialized to (0,0) (1408,2978) > (II) RADEON(0): Reserved area from (0,1050) to (1408,1052) > (II) RADEON(0): Largest offscreen area available: 1408 x 1926 > (II) RADEON(0): Using XFree86 Acceleration Architecture (XAA) > Screen to screen bit blits > Solid filled rectangles > 8x8 mono pattern filled rectangles > Indirect CPU to Screen color expansion > Solid Lines > Dashed Lines > Scanline Image Writes > Offscreen Pixmaps > Setting up tile and stipple cache: > 32 128x128 slots > 13 256x256 slots > 5 512x512 slots > (II) RADEON(0): Acceleration enabled > (==) RADEON(0): Backing store disabled > (==) RADEON(0): Silken mouse enabled > (II) RADEON(0): Using hardware cursor (scanline 1052) > (II) RADEON(0): Largest offscreen area available: 1408 x 1923 > (II) RADEON(0): Direct rendering disabled > > > So how required memory calculated ? > > VRAM = width * height * 24 / 8 = 4368000 = 4266 Kb > but it wants 17325 ... Your card can't accelerate 24bpp for anything more complicated than 2d source copies, only 24/32 depth with 32 bpp, so you're actually at 32bpp. Also, front, back, and depth buffers are allocated statically at startup all with the same bpp, so there are 3 buffers. So, width * height * 4 * 3 is how much you need. (These logs posted here are different from what was initially posted. I'm still curious as to what was happening previously.) -- Eric Anholt eta_at_lclark.edu http://people.freebsd.org/~anholt/ anholt_at_FreeBSD.orgReceived on Wed Sep 08 2004 - 21:23:41 UTC
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