dear hackers, next version of experimental keyboard mux can be downloaded from http://www.geocities.com/m_evmenkin/kbdmux-2.tar.gz (~8K) also on freefall in my home directory (freefall:~emax/kbdmux-2.tar.gz). i gave up idea of using slave keyboards in K_XLATE mode. for whatever reason i could not get it to work in console (it did work just fine in X). so, i re-shaped the code and now kbdmux treats slave keyboards just as suppliers of raw at scan codes. when keyboard is added to the mux it will set be switched into K_RAW mode. i also decided to not add auxiliary device interface. i think its better to pass keyboard mux ioctl's through /dev/console. i tried the code with one ps/2 keyboard connected to the mux (pass-through) and it worked for me in both X and console. any feedback is welcome! thanks, max Maksim Yevmenkin wrote: > and yet another reply to myself :) > > i found few problems with the code and i'm going to fix them. > > max > > Maksim Yevmenkin wrote: > >> replying to myself :) >> >> also bcc to folks who might be interested (mostly from vkbd(4) >> discussion). >> >> i have changed the proposed kbdmux code a bit. basically auxiliary >> device interface is gone. there can only be one kbdmux. it is no >> longer required to keep kbdmux control device open. so, right now its >> pretty much pure keyboard driver. i have also updated test program >> (works for me in console mode). >> >> http://www.geocities.com/m_evmenkin/kbdmux-1.tar.gz (~6K) >> >> the code also on freefall in my home directory >> (emax_at_freefall:kbdmux-1.tar.gz). >> >> thanks, >> max >> >> Maksim Yevmenkin wrote: >> >>> dear hackers, >>> >>> i'd like to follow up on keyboard mux driver discussion with some >>> code. please dont start jumping up and down just yet :) this is a >>> "straw man" code and everyone is welcome to beat the heck out of it. >>> >>> basically the code is based on vkbd(4) and the idea that was >>> discussed long time ago - create a "super" keyboard that consumes all >>> other keyboards in the system. the code creates a "super" kbdmux >>> keyboard. using new special ioctl's one can add multiple keyboards to >>> the mux. then one simple switches the current keyboard to the kbdmux >>> keyboard. >>> >>> as you can see it is not usable from the kernel just yet, but i have >>> managed to create a mux with two vkbd's and it worked (please see >>> kbdmux_test.c program). >>> >>> the questions that i wanted to ask >>> >>> 1) is this good enough abstraction for the keyboard mux? can anyone >>> think of anything that would not work with this model? >>> >>> 2) should we decide to make this usable from the kernel, what is the >>> best way to do it? >>> >>> 3) did i miss anything? please tell me if i did! :) >>> >>> the code can be downloaded from >>> >>> http://www.geocities.com/m_evmenkin/kbdmux.tar.gz (~7K) >>> >>> i also put it in my home directory on freefall. >>> >>> thanks, >>> max >>> _______________________________________________ >>> freebsd-current_at_freebsd.org mailing list >>> http://lists.freebsd.org/mailman/listinfo/freebsd-current >>> To unsubscribe, send any mail to >>> "freebsd-current-unsubscribe_at_freebsd.org" >> >> >> >> > > _______________________________________________ > freebsd-current_at_freebsd.org mailing list > http://lists.freebsd.org/mailman/listinfo/freebsd-current > To unsubscribe, send any mail to "freebsd-current-unsubscribe_at_freebsd.org"Received on Fri May 20 2005 - 22:07:30 UTC
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