> Hello, current_at_ & multimedia_at_! > > ====== Summary ====== > I participated in Google's Summer of Code this year, working on adding > support for 4Front's OSSv4 API. > > Unfortunately, more of the API specifications were still under > construction than I expected, so I focused entirely on the audio > collection of ioctls and maybe just one or two mixer ioctls. While > official documentation isn't yet available, the mixer > extensions, which > are one of the coolest parts of the new API, are my top priority. (I > think I now have enough reference material to begin work in > that area.) > > For information on the ioctls, please take a look at > http://wiki.freebsd.org/RyanBeasley/ioctlref . > > ====== Patch Info ====== > A patch against recent -CURRENT is available at > http://www.leidinger.net/FreeBSD/sound/rbeasley_sound.diff . > > Comments, suggestions, etc., would be hugely appreciated! Ryan, will there be any changes for hardware drivers? And, as I know you have emu10kx-compatible sound card, can you test your sound buffering changes with EMU_PLAY_BUFSZ set to EMUPAGESIZE*2 or larger (dev/sound/pci/emu10kx.h, line49). With 4K (=EMUPAGESIZE) playback buffer sound does not has lag or lost samples, but there was problems with large one (http://docs.freebsd.org/cgi/mid.cgi?D562966835368E4C8DDF68BC113A97B15F0 643). On opposite side, with small buffer I have a lot of noise when my system has a lot of disk activity or kernel printf's. You can use http://www.linksplace.com/wavsounds/pong.wav as a good sample of "bad file" for large buffer. Yuriy.Received on Wed Aug 23 2006 - 05:51:58 UTC
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