In message: <200607191315.k6JDFpvM048354_at_lurza.secnetix.de> Oliver Fromme <olli_at_lurza.secnetix.de> writes: : Michal Mertl <mime_at_traveller.cz> wrote: : > We had discussions about 64 bit counters several times during the years : > (I made a huge patch which turned every network related counter 64bit : > and all accesses were made with a macro) and the conclusion was that it : > isn't worth it. : > : > 64bit numbers are too expensive to do correctly on 32bit machines. When : > done incorrectly they can easily get incorrect and that is probably : > worse than a simple counter in machine's native word size (which can : > still get incorrect on some architectures). : > : > I expect you know that long is usually 64bit wide on 64bit : > architectures. The discussion about 64bit counters on 32bit machines : > doesn't make much sense when AMD64 is becoming the mainstream : > architecture and the right type to use for integers (that can get : > "large") is long IMHO. : : I see. I'm mostly a userland programmer, and when there's : a variable that might overflow 32 bits, then I always use a : 64 bit type (e.g. uint64_t), no matter whether I'm on a 32 : bit or 64 bit architecture. It's all about portability and : reliability. In fact, I rarely use "long", because I think : it's not very useful. : : However, I got your point. Kernel programming is different : from userland programming, and I'm aware that using 64 bit : values can cause problems on 32 bit architectures (which I : mentioned in my previous mail). One approach that we could use for 64-bit counters would be to just use 32-bits one, and poll them for overflow and bump an overflow count. This assumes that the 32-bit counters overflow much less often than the polling interval, and easily triples the amount of storage for each of them... It is ugly :-( WarnerReceived on Thu Jul 20 2006 - 13:35:36 UTC
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