Re: loader breaks with -O2 optimizations

From: Stephan F. Yaraghchi <stephan_at_yaraghchi.org>
Date: Thu, 1 Nov 2007 08:19:49 +0100
On 10/31/07, Oliver Fromme <olli_at_lurza.secnetix.de> wrote:
> Stephan F. Yaraghchi wrote:
>  > After making world on a freshly installed 7.0-BETA1
>  > the system does not boot anymore due to a broken loader:
>  > [...]
>  > I found out that the following line in my make.conf causes
>  > the problem:
>  >
>  > CFLAGS= -O2 -funroll-loops -pipe
>  >
>  > After changing down to -O1 and making /usr/src/sys/boot again
>  > the systems behaves properly at boot.
>
> Have you tried with the default flags?  i.e. simply remove
> the CFLAGS line from your make.conf.  Does the loader still
> break?
>
> Best regards
>    Oliver
>
> PS:  The default flags are:  -O2 -fno-strict-aliasing -pipe
> (see /usr/share/mk/sys.mk)
>
> --
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Hi Oliver,

I added -O2 -fno-strict-aliasing -pipe to the make.conf and it worked too!

Jeremy came up with a post by Josh that points out that the size of
the binary seems
to be the problem:
http://www.nabble.com/buildworld-failure-(boot2.ld-too-big-when-CFLAGS-set-in-make.conf)-t4674137.html

Using the default CFLAGS the resulting loader binary is 290816 Bytes,
with -O1 -funroll-loops -pipe it's 319488 Bytes and after adding
-funroll-loops to the defaults
the binary becames 323584 Bytes...

-- 
Stephan


www.deine-stimme-gegen-armut.de
Received on Thu Nov 01 2007 - 06:26:37 UTC

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