On Monday 23 February 2009 3:51:18 pm David Christensen wrote: > > > > Just use gdb on bce.ko (built with debug symbols): > > > > > > > > gdb /path/to/if_bce.ko > > > > (gdb) l *bce_intr+0x8df > > > > > > > > If you get a crashdump you can run kgdb on it and just walk up to > > the > > relevant > > > > stack frame and use 'l' there to get a listing. > > > > > > > > > > One thing that I've never figured out is how debugging symbols are > > > handled in module builds these days. If I go to /sys/modules/bce and > > > do 'make', it generates a .ko and explicitly strips it. I wind up > > > having to re-run the link command by hand so I get symbols. What is > > > the correct way to do this? Note that I'm not interested in answers > > > that involve "go to /usr/src and run make buildkernel" =-) > > > > make DEBUG_FLAGS=-g is what I use. The same thing works for userland > > tools > > and the kernel (usually we put 'makeoptions DEBUG_FLAGS=-g' in a kernel > > config so it is "automatic" for kernels though). > > So is the use of COPTS=-g mentioned in the Developer's Handbook > (http://www.freebsd.org/doc/en/books/developers-handbook/kerneldebug-kld.html) > deprecated? I wasn't able to build with symbols until I used DEBUG_FLAGS='g. Yes. kgdb is now also smarter in that it should automatically load symbols for kld's. There's no need to use add-symbol-file to add symbols by hand anymore. -- John BaldwinReceived on Mon Feb 23 2009 - 20:18:06 UTC
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