Dan Nelson wrote: > Another option would be to dynamically remap the 256 text-mode characters as > needed, similar to how the mouse cursor is displayed. The average > single-language console will have much less than 256 unique characters > onscreen at once at any one time, so the average console will rarely have a > phyical character remapped once a glyph has been assigned to it. Any more > than 256 onscreen at once could be replaced with a special symbol or > remapped to a similar character if possible. You could even preferentially > replace symbol/line-drawing characters first, and try and preserve > characters in the area around the cursor This is probably true for European countries, however I can easily imagine a situation where I have much more than 256 different characters on my screen - f.ex. reading a website in Links; it will have latin characters (numbers, symbols, punctuation marks) in URLs and kana & kanji as the text itself. So a completely Unicode-compatible solution would be much more preferred. -- Kamigishi Rei KREI-RIPEReceived on Wed Jul 15 2009 - 05:07:33 UTC
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