Re: linux 3d applications keep crashing

From: Alexander Best <alexbestms_at_math.uni-muenster.de>
Date: Sat, 14 Mar 2009 14:55:16 +0100 (CET)
thanks for the hint. setting compat.linux.osrelease=2.4.2 works. :-) settings
compat.linux.osrelease=2.4.20 let's quake4 crash with the very same error
message when using compat.linux.osrelease=2.6.16.

unreal tournament 2004 also runs with compat.linux.osrelease=2.4.2.

cheers.

..but this just makes it more obvious that the linuxulator is far from being
100% compatible to the kernel version 2.6.

Michal Varga schrieb am 2009-03-14:
> On Sat, Mar 14, 2009 at 2:19 PM, Alexander Best
> <alexbestms_at_math.uni-muenster.de> wrote:
> > right now i'm switching back to the linux_base-fc4 to see if it
> > works under
> > CURRENT, but i very much doubt it.

> Don't forget to set compat.linux.osrelease=2.4.2 to run the "old"
> linuxulator code (it wasn't removed from -CURRENT any time recently,
> I
> presume? can't check at the moment for myself), nvidia's libGL should
> run perfectly then (I'm not sure if UT2004 runs with 2.4 linux
> kernels, but any ID stuff will pass the test fine, up to ET: Quake
> Wars).

> If that's still the case, it should at least prove that 2.4
> linuxulator = good, 2.6 linuxulator = broken, somewhere, somehow. I
> guess that's a start.

> m.
Received on Sat Mar 14 2009 - 12:55:18 UTC

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