Re: Interpreted language(s) in the base

From: Dag-Erling Smørgrav <des_at_des.no>
Date: Mon, 16 Aug 2010 11:03:42 +0200
Doug Barton <dougb_at_FreeBSD.org> writes:
> lua	too "flavor of the day," not enough track record of stability,
> 	not enough installed base/proven utility

You're wrong.  Lua has been around for ages and is especially widely
used as a game scripting engine.  It is not intended as a standalone
language, but as an embeddable scripting engine.  We could easily create
our own scripting language based on lua with FreeBSD-specific functions,
and there would be no fear of interfering with third-party software,
because it wouldn't be called lua.

DES
-- 
Dag-Erling Smørgrav - des_at_des.no
Received on Mon Aug 16 2010 - 07:03:43 UTC

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