Hello, Seeing this on an amd64 box when doing a fresh Xorg build: ===> Building for dri-7.6.1,2 gmake[1]: Entering directory `/usr/ports/graphics/dri/work/Mesa-7.6.1/src' Making sources for autoconf gmake[2]: Entering directory `/usr/ports/graphics/dri/work/Mesa-7.6.1/src/glx/x11' rm -f depend touch depend /usr/local/bin/makedepend -fdepend -I. -I../../../include -I../../../include/GL/internal -I../../../src/mesa -I../../../src/mesa/glapi -I/usr/local/include -I/usr/local/include/drm -I/usr/local/include -D_THREAD_SAFE -I/usr/local/include glcontextmodes.c clientattrib.c compsize.c eval.c glxcmds.c glxcurrent.c glxext.c glxextensions.c indirect.c indirect_init.c indirect_size.c indirect_window_pos.c indirect_texture_compression.c indirect_transpose_matrix.c indirect_vertex_array.c indirect_vertex_program.c pixel.c pixelstore.c render2.c renderpix.c single2.c singlepix.c vertarr.c xfont.c glx_pbuffer.c glx_query.c drisw_glx.c dri_common.c dri_glx.c XF86dri.c glxhash.c dri2_glx.c dri2.c \ ../../../src/mesa/main/dispatch.c ../../../src/mesa/glapi/glapi.c ../../../src/mesa/glapi/glapi_getproc.c ../../../src/mesa/glapi/glthread.c ../../../src/mesa/x86-64/glapi_x86-64.S gmake[2]: Leaving directory `/usr/ports/graphics/dri/work/Mesa-7.6.1/src/glx/x11' gmake[2]: Entering directory `/usr/ports/graphics/dri/work/Mesa-7.6.1/src/glx/x11' cc -L/usr/local/lib -I/usr/local/include -c -I. -I../../../include -I../../../include/GL/internal -I../../../src/mesa -I../../../src/mesa/glapi -I/usr/local/include -I/usr/local/include/drm -I/usr/local/include -D_THREAD_SAFE -I/usr/local/include -I/usr/local/include -O2 -pipe -march=native -fno-strict-aliasing -Wall -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing -fPIC -DUSE_X86_64_ASM -DHAVE_POSIX_MEMALIGN -DUSE_XCB -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER -DHAVE_ALIAS -DGLX_INDIRECT_RENDERING -DGLX_DIRECT_RENDERING -DXF86VIDMODE -D_REENTRANT -UIN_DRI_DRIVER -DDEFAULT_DRIVER_DIR=\"/usr/local/lib/dri\" glcontextmodes.c -o glcontextmodes.o glcontextmodes.c: In function '_gl_copy_visual_to_context_mode': glcontextmodes.c:193: error: '__GLcontextModes' has no member named 'bindToTextureRgb' glcontextmodes.c:194: error: '__GLcontextModes' has no member named 'bindToTextureRgba' glcontextmodes.c:196: error: '__GLcontextModes' has no member named 'bindToMipmapTexture' glcontextmodes.c:197: error: '__GLcontextModes' has no member named 'bindToTextureTargets' glcontextmodes.c:200: error: '__GLcontextModes' has no member named 'yInverted' glcontextmodes.c: In function '_gl_get_context_mode_data': glcontextmodes.c:333: error: '__GLcontextModes' has no member named 'bindToTextureRgb' glcontextmodes.c:336: error: '__GLcontextModes' has no member named 'bindToTextureRgba' glcontextmodes.c:339: error: '__GLcontextModes' has no member named 'bindToMipmapTexture' glcontextmodes.c:343: error: '__GLcontextModes' has no member named 'bindToTextureTargets' glcontextmodes.c:346: error: '__GLcontextModes' has no member named 'yInverted' glcontextmodes.c: In function '_gl_context_modes_create': glcontextmodes.c:418: error: '__GLcontextModes' has no member named 'bindToTextureRgb' glcontextmodes.c:419: error: '__GLcontextModes' has no member named 'bindToTextureRgba' glcontextmodes.c:420: error: '__GLcontextModes' has no member named 'bindToMipmapTexture' glcontextmodes.c:421: error: '__GLcontextModes' has no member named 'bindToTextureTargets' glcontextmodes.c:422: error: '__GLcontextModes' has no member named 'yInverted' glcontextmodes.c: In function '_gl_context_modes_are_same': glcontextmodes.c:539: error: '__GLcontextModes' has no member named 'bindToTextureRgb' glcontextmodes.c:539: error: '__GLcontextModes' has no member named 'bindToTextureRgb' glcontextmodes.c:540: error: '__GLcontextModes' has no member named 'bindToTextureRgba' glcontextmodes.c:540: error: '__GLcontextModes' has no member named 'bindToTextureRgba' glcontextmodes.c:541: error: '__GLcontextModes' has no member named 'bindToMipmapTexture' glcontextmodes.c:541: error: '__GLcontextModes' has no member named 'bindToMipmapTexture' glcontextmodes.c:542: error: '__GLcontextModes' has no member named 'bindToTextureTargets' glcontextmodes.c:542: error: '__GLcontextModes' has no member named 'bindToTextureTargets' glcontextmodes.c:543: error: '__GLcontextModes' has no member named 'yInverted' glcontextmodes.c:543: error: '__GLcontextModes' has no member named 'yInverted' gmake[2]: *** [glcontextmodes.o] Error 1 gmake[2]: Leaving directory `/usr/ports/graphics/dri/work/Mesa-7.6.1/src/glx/x11' gmake[1]: *** [subdirs] Error 1 gmake[1]: Leaving directory `/usr/ports/graphics/dri/work/Mesa-7.6.1/src' gmake: *** [default] Error 1 *** Error code 1 Stop in /usr/ports/graphics/dri. *** Error code 1 Stop in /usr/ports/x11/xorg. It looks like a boo-boo in the code. This is from a freshly pulled down ports tree from this morning and with "WITHOUT_NOUVEAU=yes" in /etc/make.conf. Is there a patch in the works or do we need to let the Freedesktop folks know? Thanks, ChrisReceived on Fri Oct 22 2010 - 16:39:06 UTC
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