W dniu 2010-09-20 12:27, Maxim Khitrov pisze: > On Mon, Sep 20, 2010 at 4:43 AM, Dmitry Krivenok > <krivenok.dmitry_at_gmail.com> wrote: >> Your patch works fine for me, thanks! >> However, I don't see any performance gain when using ccache: >> >> Number of cache hits is very low. >> I need to understand this... > Make sure you have the following environment variables set: > > CCACHE_HASH_COMPILER=1 (2.4) > CCACHE_COMPILERCHECK=content (3.0+) > It's unnecesary as long as he has CC=/usr/local/libexec/ccache/world-cc CXX=/usr/local/libexec/ccache/world-c++ in make.conf because these files already take care about this: #!/bin/sh unset CCACHE_PATH export CCACHE_COMPILERCHECK=content exec /usr/local/libexec/ccache/c++ "$_at_" I don't know if following solution is a dirty hack or proper approach but I found this on list some months ago and it works for me. Here's a part of my make.conf which deals about world building (look at CC:= and CXX:= difference): # default build settings for base system .if ${.CURDIR:M*/usr/src/*} || ${.CURDIR:M*/usr/obj/*} && !defined(NOCCACHE) #CC=/usr/local/libexec/ccache/world-cc #CXX=/usr/local/libexec/ccache/world-c++ CC:=${CC:C,^cc,/usr/local/libexec/ccache/world-cc,1} CXX:=${CXX:C,^c\+\+,/usr/local/libexec/ccache/world-c++,1} CFLAGS=-O2 -pipe COPTFLAGS=-O2 -pipe .endif -- Bartosz StecReceived on Mon Sep 20 2010 - 11:05:34 UTC
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