Question for GPGPU users: How important are denormalized floats to GPGPU? (when the number is so small that it can't be normalized with the smallest possible exponent) The graphics people don't care, just round it. Do the GPGPU people care? (This is for the Open Graphics Project, which is designing a GPU that will be documented, and thus usable.)Received on Wed Aug 31 2011 - 01:01:29 UTC
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