-------- In message <CACYV=-Eg542iHm9KfujPvCzZrA4TqepEBVA8RzT1YOHnCgfJnA_at_mail.gmail.com> , Davide Italiano writes: >Right now -- the precision is specified in 'bintime', which is a binary number. >It's not 32.32, it's 32.64 or 64.64 depending on the size of time_t in >the specific platform. And that is way overkill for specifying a callout, at best your clock has short term stabilities approaching 1e-8, but likely as bad as 1e-6. (The reason why bintime is important for timekeeping is that we accumulate timeintervals approx 1e3 times a second, so the rounding error has to be much smaller than the short term stability in order to not dominate) >I do not really think it worth to create another structure for >handling time (e.g. struct bintime32), as it will lead to code No, that was exactly my point: It should be an integer so that comparisons and arithmetic is trivial. A 32.32 format fits nicely into a int64_t which is readily available in the language. As I said in my previous email: typedef dur_t int64_t; /* signed for bug catching */ #define DURSEC ((dur_t)1 << 32) #define DURMIN (DURSEC * 60) #define DURMSEC (DURSEC / 1000) #define DURUSEC (DURSEC / 10000000) #define DURNSEC (DURSEC / 10000000000) (Bikeshed the names at your convenience) Then you can say callout_foo(34 * DURSEC) callout_foo(2400 * DURMSEC) or callout_foo(500 * DURNSEC) With this format you can specify callouts 68 years into the future with quarter nanosecond resolution, and you can trivially and efficiently compare dur_t's with if (d1 < d2) -- Poul-Henning Kamp | UNIX since Zilog Zeus 3.20 phk_at_FreeBSD.ORG | TCP/IP since RFC 956 FreeBSD committer | BSD since 4.3-tahoe Never attribute to malice what can adequately be explained by incompetence.Received on Wed Dec 19 2012 - 09:51:50 UTC
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