On Fri, 9 Mar 2012 23:38:22 -0600 "Conrad J. Sabatier" <conrads_at_cox.net> wrote: > On Fri, 09 Mar 2012 22:39:23 +0100 > "O. Hartmann" <ohartman_at_mail.zedat.fu-berlin.de> wrote: > > > On 03/09/12 21:04, Conrad J. Sabatier wrote: > > > I'm getting quite a few of these "Rune"-related errors during port > > > builds lately. I've tried following the advice from the list, but > > > no good, they still keep occurring. I even tried backing off to > > > my last known good buildworld/buildkernel (around Feb 23), and it > > > still doesn't help. > > > > > > Also seeing problems relating to the new clang src.conf variables. > > > Can't successfully build world and/or kernel to try to correct > > > things. "make buildenv" in /usr/src hasn't helped. "make install" > > > in /usr/src/share/mk hasn't helped. > > > > > > Is there some "magic bullet" for this that I've just somehow > > > managed to overlook? I'm totally at a loss here. Help! [failed port build output snipped] > > Me, too, here. > > Buidling a world with most recent sources and CLANG doesn't work, if > > building with legacy/old gcc 4.2.1 the option WITH_LIBCPLUSPLUS= > > YES blow off things. > > > > I had the "_Rune" problem quite often and came around by walking > > back to a well known source base and doing a "make installincludes". > > Yes, it's a very frustrating issue, because it also affects ports > builds, not only source. > > Just on the outside chance it might help, tonight I hosed my entire > src tree (which I normally update from a local copy of the CVS > repository which I maintain via csup) and did an svn checkout of the > src tree. Still no go. Same exact thing. > > I'm completely stuck for the time being, until the root cause of this > problem is corrected. I only have about a 50/50 chance at the moment > of any port builds succeeding, with numerous updates lying in wait, > and zero chance of a successful world/kernel build. I don't pretend > to understand what the real issue is; all I do know is what I've been > seeing lately: numerous failed ports builds, most of them referring to > an unresolvable _ThreadRuneLocale, and some of them mentioning issues > with yylex et al. I'm stumped, honestly. Been reading the lists in > hopes of learning of a working solution, but nothing I've tried so > far has produced any positive results. I'm seeing the word "Rune" in > my sleep lately, I swear! :-) > > This is absolutely maddening! Well, now, this is interesting. Just for curiosity's sake, I tried building a new kernel with the fresh source tree I just fetched from the svn repository, and it succeeded! Still can't build world, though. The question now is: do I dare install this new kernel and give it a try? Cant afford to do any harm to my existing installation. My latest working kernel is from Feb 23. Just how dangerous might it be to try the new one? -- Conrad J. Sabatier conrads_at_cox.netReceived on Sat Mar 10 2012 - 04:54:03 UTC
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