I've been tinkering with the nvi refresh from the GSoC in 2011, aka nvi2. https://www.google-melange.com/gsoc/proposal/review/google/gsoc2011/zy/1 https://github.com/lichray/nvi2 The goal was to update the multibyte handling in nvi-1.79 (the one we have in our tree) in such a way we could import it. Anyway.. an early WIP: http://people.freebsd.org/~peter/nvi2.tgz peter_at_overcee[ 9:37AM]~/head/contrib/nvi/catalog-1643> echo $LANG en_US.UTF-8 peter_at_overcee[ 9:38AM]~/head/contrib/nvi/catalog-1644> vi -c 'set fileencoding=GB2312' zh_CN.GB2312.base .. leads to fun things like: http://people.freebsd.org/~peter/nvi2-transcoding.png that's editing the file in GB2312 format, but converting to utf-8 on the fly for my terminal. This is with the WITH_ICONV=yes in make.conf. nvi2 will build without it but obviously won't be able to work with non-default encoding methods. In straight up UTF-8 mode: http://people.freebsd.org/~peter/nvi2-utf8-4.png How to use the tarball.. 1) rm -rf contrib/nvi usr.bin/vi 2) extract tarball into src tree 3) patch -p0 < nvi.diff (this adds a built-tool to world) Note that I haven't actually done a buildworld yet. I've just been building it directly from src/usr.bin/vi with make obj && make depend && make all && make install .. to save time. But you'll need to have WITH_ICONV=yes in make.conf to do the fancy stuff. Note that the ports tree is a long way from being WITH_ICONV=yes safe, so don't do this on an important machine. An example of the tweaks to make ports happier: http://people.freebsd.org/~peter/iconv.diff - that's not complete. Most of the ports tree was updated to use Mk/Uses/iconv.mk but there's still some oddballs scattered around in weird places. -- Peter Wemm - peter_at_wemm.org; peter_at_FreeBSD.org; peter_at_yahoo-inc.com; KI6FJV UTF-8: for when a ' just won\342\200\231t do. <brueffer> ZFS must be the bacon of file systems. "everything's better with ZFS"Received on Sat Aug 10 2013 - 15:33:21 UTC
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