On 04/18/16 16:49, Ed Schouten wrote: > 2016-04-18 15:09 GMT+02:00 Hans Petter Selasky <hps_at_selasky.org>: >> On 04/18/16 14:16, Aleksander Alekseev wrote: >>> I suggest also add a short description of how it was achieved >>> (randomization?). >> >> I think the algorithm is switching to mergesort. I'll look up the paper and >> add that correctly before commit. > > As a Dutch person, I know the answer to this. > > Instead of picking a fixed pivot or choosing one at random, it uses an > approach called linear time median finding to find a pivot that is > 'approximately median'. There are a couple of algorithms for this, but > I think Bentley's qsort() uses this: > > https://en.wikipedia.org/wiki/Dutch_national_flag_problem > Hi, Ryan: Yes, there is quadratic behaviour still, but I believe the order is limited. For the matter of the topic I added a counter for the swap() code in the insertion fallback algorithm, and for a set of 2048 integers I never saw the swap() count exceed this number. For a pre-sorted array, values around ~2047 and reverse sorted ~2043. For random input far less. Citing the document "bentley93engineering.pdf", a footnote says: <cite> Of course, quadratic behavior is still possible. One can generate fiendish inputs by bugging Quicksort: Con- sider key values to be unknown initially. In the code for selecting a partition element, assign values in increas- ing order as unknown keys are encountered. In the partitioning code, make unknown keys compare high. </cite> Did anyone try to generate such a fiendish set of data, and see how quadratic the FreeBSD's qsort() becomes? Another thread, possibly related: http://postgresql.nabble.com/Why-do-we-still-perform-a-check-for-pre-sorted-input-within-qsort-variants-td5746526.html --HPSReceived on Mon Apr 18 2016 - 14:10:03 UTC
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