On Sun, 2016-07-10 at 13:13 +0200, Mateusz Guzik wrote: > If the lock is contended, primitives like __mtx_lock_sleep will spin > checking if the owner is running or the lock was freed. The problem > is > that once it is discovered that the lock is free, multiple CPUs are > likely to try to do the atomic op which will make it more costly for > everyone and throughput suffers. > > The standard thing to do is to have some sort of a randomized delay > so > that this kind of behaviour is reduced. > > As such, below is a trivial hack which takes cpu_ticks() into account > and performs % 2048, which in my testing gives reasonbly good > results. > > Please note there is definitely way more room for improvement in > general. > > In terms of results, there was no statistically significant change in > -j 40 buildworld nor buildkernel. > > However, a 40-way find on a ports tree placed on tmpfs yielded the > following: > > x vanilla > + patched > +-------------------------------------------------------------------- > --------------------+ > > ++++ + x > > x x x | > > + ++++ +++ + + + ++ + + x x > > x xxxxxxxx x x x| > > |_____M____A__________| > > |________AM______| | > +-------------------------------------------------------------------- > --------------------+ > N Min Max Median Avg > Stddev > x 20 12.431 15.952 14.897 14.7444 > 0.74241657 > + 20 8.103 11.863 9.0135 9.44565 > 1.0059484 > Difference at 95.0% confidence > -5.29875 +/- 0.565836 > -35.9374% +/- 3.83764% > (Student's t, pooled s = 0.884057) > > The patch: [...] What about platforms that don't have a useful implementation of cpu_ticks()? What about platforms that don't suffer the large expense for atomic ops that x86 apparently does? -- IanReceived on Sun Jul 10 2016 - 12:33:17 UTC
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