Re: Why is the console a graphic/bitmapped console, and not text/character by default

From: Chris <bsd-lists_at_BSDforge.com>
Date: Sat, 11 Apr 2020 22:34:43 -0700
On Sun, 12 Apr 2020 08:04:43 +0300 Toomas Soome tsoome_at_me.com said

> You have UEFI setup? With UEFI, there is no text mode.
> 
> If mouse copy/paste is working is not a property of screen mode but it if the
> console driver does implement it or not.
> 
> Sent from my iPhone
> 
> > On 12. Apr 2020, at 07:41, Chris <bsd-lists_at_bsdforge.com> wrote:
> > 
> > Sorry for the ling title. But wasn't sure how make my
> > question more concise.
> > Why did we begin making an initial console "graphics mode"
> > by default. My understanding has always been that (Free)BSD
> > has been a "Server by default", and a Desktop after an initial
> > install if that's one chosen target.
> > It's near impossible to perform initial configuration
> > in graphics mode, using a mouse to cut/copy/paste does *not*
> > work as intended. Which requires one to make the necessary
> > changes "breaking to the new system" after install completes
> > to change initiation to test-mode before bouncing the box.
> > While this "works" for long-time users. It's an *extra*, and
> > seemingly *unnecessary* step. It is also likely to behoove
> > first-time/new users -- except those already targeting a
> > Desktop.
> > 
> > Thanks for any insight into this! :)
> > 
> > --Chris
> > 
> > 
With (U)EFI firmware, you're in graphics until the kernel takes over.
Where you can switch/change/obtain text/character mode.

I'm not we're talking about the same thing here.

--Chris
Received on Sun Apr 12 2020 - 03:34:13 UTC

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