Re: rescue/ broke cross compiles

From: Gordon Tetlow <gordont_at_gnf.org>
Date: Mon, 30 Jun 2003 16:54:02 -0700
On Mon, Jun 30, 2003 at 03:52:06PM -0700, Marcel Moolenaar wrote:
> 
> Since you create a seperate object tree for rescue, you need to
> go through the same phases as a world does. That way tools (like
> build-tools) will be compiled against the right headers and linked
> against the right libraries (in both cases those of the machine
> on which the tool runs).
> 
> Unfortunately, it's not that simple. There's a deliberate phase
> ordering that makes sure that we don't pick up cross-tools before
> we're ready for them. Since rescue is built *after* the cross-
> tools are installed, you'll have a hard time resolving the phase
> ordering problem.
> 
> That's why ru_at_ suggested to add a build-tools target. That way you
> populate the seperate tree in sync with the phases of a world,
> thereby avoiding the phase ordering problem.

Is there a way to leverage the existing build-tools so we don't have
to do extra compiling that isn't necessary?

-gordon

Received on Mon Jun 30 2003 - 14:54:05 UTC

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