John Baldwin wrote: > >> According to chapter 12 of the "Go Solo 2" book, this is a bogus thing > >> to do. Callers are required to take a critical section over the calls > >> to the dl* functions because the dlerror() function uses a static buffer > >> that can be overwritten in a multi-threaded environment. > > > > Sadly, that insight doesn't seem to have influenced the development > > practices of a number of major application vendors :-(. > > As Peter has mentioned before, simply locking calls to dlopen() in the > application is not sufficient since every time you have to resolve a > symbol when doing a call to a function for the first time, you hit the > same data structures and need the locks in those cases as well. Assuming > I recalled all that correctly. That's an order of operations problem, not a locking problem. Just like a lot of the simple queue.h structures that are unnecessarily being locked around modificiations because the macros aren't being rewritten to make the updates atomic. It's a really bad idea to imply a locking policy in something as fundamental as the runtime linker code, unless you expect to be able to replace the primitives at compile/link/runtime at some point. -- TerryReceived on Tue May 20 2003 - 19:37:24 UTC
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