On Thursday 19 August 2004 09:19, Mayo Jordanov wrote: > First of all, thank you and Nvidia for all the work. > > I've been using the driver since it has been announced here, and it > works great for most of things (dual head X, etc, etc), however, I > see some issues with GL. > > When I run glxgears (or any program that uses GL - glxgears and some > of the X screen savers is what I've been testing with) it runs just > fine, giving me around 2500fps. > As soon as I stop glxgears, and run it again, it will produce about > 6fps. In order to get it back up to speed, I have to wait between 10 > or 20 minutes; after that it runs just fine again. If I quit it, and > run again, I get around 3 to 6 fps, wait 10 to 20 mins, and on and > on. > > Each time (high fps rate, and low fps rate) the CPU gets maxed out, > with a slight diference though: when it's producing high fps rates, > there are no problems getting other things to run smoothly, the CPU > time is simply taken away from glxgears and fps drops. However, when > it's producing low fps rates, the system becomes very unresponsive, > until I manage to kill or quit glxgears. You need to update to a more recent version of current. There were a couple of VM problems that affected the nvidia driver and I committed patches for them a couple of weeks ago. This is exactly the symptom that I had before applying those patches. If you don't want to update to current, you could manually apply the patches which are available in the doc directory of the driver distribution.Received on Thu Aug 19 2004 - 07:19:01 UTC
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