On Thu, 2004-08-19 at 02:19, Doug Rabson wrote: > On Thursday 19 August 2004 09:19, Mayo Jordanov wrote: > > First of all, thank you and Nvidia for all the work. > > > > I've been using the driver since it has been announced here, and it > > works great for most of things (dual head X, etc, etc), however, I > > see some issues with GL. > > > > When I run glxgears (or any program that uses GL - glxgears and some > > of the X screen savers is what I've been testing with) it runs just > > fine, giving me around 2500fps. > > As soon as I stop glxgears, and run it again, it will produce about > > 6fps. In order to get it back up to speed, I have to wait between 10 > > or 20 minutes; after that it runs just fine again. If I quit it, and > > run again, I get around 3 to 6 fps, wait 10 to 20 mins, and on and > > on. > > > > Each time (high fps rate, and low fps rate) the CPU gets maxed out, > > with a slight diference though: when it's producing high fps rates, > > there are no problems getting other things to run smoothly, the CPU > > time is simply taken away from glxgears and fps drops. However, when > > it's producing low fps rates, the system becomes very unresponsive, > > until I manage to kill or quit glxgears. > > You need to update to a more recent version of current. There were a > couple of VM problems that affected the nvidia driver and I committed > patches for them a couple of weeks ago. This is exactly the symptom > that I had before applying those patches. > > If you don't want to update to current, you could manually apply the > patches which are available in the doc directory of the driver > distribution. Thanks! cvsuped and working like charm. m
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