В ср, 08/09/2004 в 16:43 -0700, Eric Anholt пишет: > On Wed, 2004-09-08 at 05:23, Jose M Rodriguez wrote: > > On Wed, 08 Sep 2004 13:04:13 +0400, Vladimir Grebenschikov <vova_at_fbsd.ru> > > wrote: > > > > > В ср, 08/09/2004 в 01:20 -0700, Eric Anholt пишет: > > >> On Mon, 2004-09-06 at 13:31, Vladimir Grebenschikov wrote: > > >> > Hi > > >> > > > >> > 6-CURRENT > > >> > > > >> > from dmesg: > > >> > > > >> > drm0: <ATI Radeon LY Mobility M6> port 0x3000-0x30ff mem > > >> > 0xd0100000-0xd010ffff,0xd8000000-0xdfffffff irq 9 at device 0.0 on > > >> pci1 > > >> > info: [drm] Initialized radeon 1.11.0 20020828 on minor 0 > > >> > error: [drm:pid2477:radeon_cp_init] *ERROR* radeon_cp_init called > > >> > without lock held > > >> > error: [drm:pid2477:radeon_unlock] *ERROR* Process 2477 using kernel > > >> > context 0 > > >> > > >> If you look in your dmesg, does agp initialization come before or after > > >> the drm? This sure looks like the symptoms of agp initialization coming > > >> after (or not at all), but if you say your agp is loaded and attached, > > >> I'm not sure how that would happen. > > > > > > dmesg: > > > > > > drm0: <ATI Radeon LY Mobility M6> port 0x3000-0x30ff mem > > > 0xd0100000-0xd010ffff,0xd8000000-0xdfffffff irq 9 at device 0.0 on pci1 > > > info: [drm] AGP at 0xe0000000 256MB > > > info: [drm] Initialized radeon 1.11.0 20020828 on minor 0 > > > > > > I have solved problem, it need to make depth 16 or there is no enough > > > memory to serve direct rendering on 1400x1050 screen with 24 bpp. > > > > > > > Get an X -configure and check driver options. > > You may need: > > Options "AGPSize" "256" # AGP Aperture size. MUST fit in bios settings > > This won't affect his problem, since only command buffers (and maybe > textures -- I don't remember the status of our R100 driver) get > allocated from AGP, and not the front/back/depth. It will also wire > 256MB of memory for essentially no purpose at all. Yes, it does not helps, with 256 it makes mess on X start, and freezes console, with 64 it allocates 64 Mb, mostly for textures: (II) RADEON(0): [agp] Mode 0x1f000217 [AGP 0x0000/0x0000; Card 0x1002/0x4c59] (II) RADEON(0): [agp] 65536 kB allocated with handle 0xc1e9c740 (II) RADEON(0): [agp] ring handle = 0xe0000000 (II) RADEON(0): [agp] Ring mapped at 0x29422000 (II) RADEON(0): [agp] ring read ptr handle = 0xe0101000 (II) RADEON(0): [agp] Ring read ptr mapped at 0x282cf000 (II) RADEON(0): [agp] vertex/indirect buffers handle = 0xe0102000 (II) RADEON(0): [agp] Vertex/indirect buffers mapped at 0x29523000 (II) RADEON(0): [agp] GART texture map handle = 0xe0302000 (II) RADEON(0): [agp] GART Texture map mapped at 0x29723000 (II) RADEON(0): [drm] register handle = 0xd0100000 (II) RADEON(0): [dri] Visual configs initialized (II) RADEON(0): CP in BM mode (II) RADEON(0): Using 64 MB GART aperture (II) RADEON(0): Using 1 MB for the ring buffer (II) RADEON(0): Using 2 MB for vertex/indirect buffers (II) RADEON(0): Using 61 MB for GART textures (II) RADEON(0): Memory manager initialized to (0,0) (1408,5957) (II) RADEON(0): Reserved area from (0,1050) to (1408,1052) (II) RADEON(0): Largest offscreen area available: 1408 x 4905 When with default value it is: (II) RADEON(0): [agp] Mode 0x1f000217 [AGP 0x0000/0x0000; Card 0x1002/0x4c59] (II) RADEON(0): [agp] 8192 kB allocated with handle 0xc1bba000 (II) RADEON(0): [agp] ring handle = 0xe0000000 (II) RADEON(0): [agp] Ring mapped at 0x29422000 (II) RADEON(0): [agp] ring read ptr handle = 0xe0101000 (II) RADEON(0): [agp] Ring read ptr mapped at 0x282cf000 (II) RADEON(0): [agp] vertex/indirect buffers handle = 0xe0102000 (II) RADEON(0): [agp] Vertex/indirect buffers mapped at 0x29523000 (II) RADEON(0): [agp] GART texture map handle = 0xe0302000 (II) RADEON(0): [agp] GART Texture map mapped at 0x29723000 (II) RADEON(0): [drm] register handle = 0xd0100000 (II) RADEON(0): [drm] register handle = 0xd0100000 (II) RADEON(0): [dri] Visual configs initialized (II) RADEON(0): CP in BM mode (II) RADEON(0): Using 8 MB GART aperture (II) RADEON(0): Using 1 MB for the ring buffer (II) RADEON(0): Using 2 MB for vertex/indirect buffers (II) RADEON(0): Using 5 MB for GART textures (II) RADEON(0): Memory manager initialized to (0,0) (1408,5957) (II) RADEON(0): Reserved area from (0,1050) to (1408,1052) (II) RADEON(0): Largest offscreen area available: 1408 x 4905 > > Options "AGPMode" "4" # Set AGP Speed DANGEROUS but very effective > > I would be interested in reports of "very effective." The effectiveness > that I've heard from anyone so far is "not measurable" to 1-2%. Seems to be enabled successful (both mode 4 and fast-write): (**) RADEON(0): Using AGP 4x mode (**) RADEON(0): Enabling AGP Fast Write (II) RADEON(0): Depth moves disabled by default But can't see any difference with glxgears as fps metter. it is gives about 470 fps with default window size on ATI M6 16Mb + PentiumM 1700MHz -- Vladimir B. Grebenchikov vova_at_fbsd.ruReceived on Thu Sep 09 2004 - 04:37:48 UTC
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