Re: Odd performance problem (hitching)

From: Steven Hartland <killing_at_multiplay.co.uk>
Date: Thu, 8 Sep 2005 08:30:58 +0100
There was a vfs patch a while back which fixed an FS based
hitching problem for us here but would have thought that
would be in current by now.
Patch was for usr/src/sys/kern/vfs_bio.c
it added a "while (flushed != target) {" loop.

    Steve
----- Original Message ----- 
From: "Daniel O'Connor" <doconnor_at_gsoft.com.au>



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Received on Thu Sep 08 2005 - 05:31:21 UTC

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