Re: linux 3d applications keep crashing

From: Alexander Best <alexbestms_at_math.uni-muenster.de>
Date: Sat, 14 Mar 2009 14:43:05 +0100 (CET)
just tried switching back to linux_base-fc4 and compat.linux.osrelease=2.4.20.
makes absolutely no difference. quake 4 still crashes.

Michal Varga schrieb am 2009-03-14:
> On Sat, Mar 14, 2009 at 10:26 AM, Roman Divacky
> <rdivacky_at_freebsd.org> wrote:
> > from my experience the nvidia driver does not work at all.. it used
> > to work
> > in 6.x times with linuxulator but recently all I got from it was
> > panic
> > or deadlock (depending on weather)

> Doesn't work at all.. when? I guess you meant that "linux OpenGL
> portion of nvidia-driver doesn't work with
> compat.linux.osrelease=2.6.16", because otherwise the statement
> doesn't make any sense. nvidia-drivers work perfectly well with
> compat.linux.osrelease=2.4.2 (maybe not with some very recent
> -CURRENT, haven't been checking for a while, but that's not the point
> anyway) and actually are the only way to get any serious 3d gaming
> done on FreeBSD, and I'm not even starting with OpenGL apps like
> Blender (ATI users know what I'm pointing to).

> This is a clear bug in 2.6 linuxulator - the OpenGL works properly in
> Linux 2.4/2.6 (well, that's kinda expected), it works properly in 2.4
> linuxulator, it breaks with 2.6 linuxulator. I think it's hard to
> call
> that "nvidia driver doesn't work at all", but maybe I just missed the
> point somewhere and earned a *whoosh*..


> > there's an ongoing work on nouveau, so stay tuned :)

> Yes, that will take many years to complete, or at least, produce a
> rotating cube or maybe, maybe run glxgears in around 2012.

> m.
Received on Sat Mar 14 2009 - 12:43:30 UTC

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