On 5 Nov 2009, at 16:36, Rick Macklem wrote: > > > Rick Macklem wrote: >> I can now reproduce what I think others were seeing as slow >> reconnects >> when using NFSv3 over TCP against a server that disconnects inactive >> TCP connections. I have had some luck figuring out what is going on >> and can reproduce it fairly easily, but I really need help from >> someone >> who understands the FreeBSD TCP stack. >> > Ok, I haven't made much progress on this, but here's what little I > currently know about it. > > The problem occurs after a server has dropped an inactive TCP > connection > for an NFS over TCP mount (in my case a Solaris10 server). When the > client > does a new connection it, for some reason, sends a RST at almost > exactly > the same time as the first RPC request on the new TCP connection, > causing > the server to shut it down. > > Ok, things I now know don't affect this are: > - doing the soshutdown(), soclose() on the old connection. I commented > them out and it still happened. > - Avoiding the sobind() on the new connection, done before the > soconnect(). > - Using a non-reserved port#. > (The above tests shot down pretty well all the "theories" I could > come up > with.) > > The only thing I've found that avoids the problem: > - putting a 2sec delay right before the soconnect() call. (A 1sec > delay > made it hard to reproduce and I've never reproduced it yet with a > 2sec > delay.) > Not much of a fix, though. > > Now, here's where someone may be able to help? > > Grep'ng around, I found 4 places where the TCP stack called ip_output > () > (one in each of tcp_output.c, tcp_subr.c, tcp_timewait.c and > tcp_syncache.c) and I put a printf like this just before them: > if (flags & TH_RST) > printf("sent a reset\n"); > > (The exact format varies for each, because of where the TCP > header flags are and have different printf messages.) > > Now, the weird part is, that when the extraneous RST is sent to the > server, I don't get any printf. (I do get a few of these, but at other > times for what appear to be legitimate RSTs.) > > I can't see anywhere else that the TCP stack would send an RST and, > so, > I'm stuck w.r.t. figuring out what is sending them? > > Anyone know of another place the TCP stack would make the send happen? > (Or is it queued earlier when I see the printf message, and then the > send is "triggered" inside the ip layer when the first data is sent on > the new connection?) Are you running TSO? -- Rui PauloReceived on Thu Nov 05 2009 - 22:49:13 UTC
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