Re: [RFC/RFT] calloutng

From: Bruce Evans <brde_at_optusnet.com.au>
Date: Fri, 4 Jan 2013 03:54:55 +1100 (EST)
On Thu, 3 Jan 2013, Alexander Motin wrote:

> On 03.01.2013 16:45, Bruce Evans wrote:
>> On Wed, 2 Jan 2013, Alexander Motin wrote:
>>> More important for scheduling fairness thread's CPU percentage is also
>>> based on hardclock() and hiding from it was trivial before, since all
>>> sleep primitives were strictly aligned to hardclock(). Now it is
>>> slightly less trivial, since this alignment was removed and user-level
>>> APIs provide no easy way to enforce it.
>> 
>> %cpu is actually based on statclock(), and not even used for scheduling.
>
> May be for SCHED_4BSD, but not for SCHED_ULE.  In SCHED_ULE both %cpu and 
> thread priority based on the same ts_ticks counter, that is based on 
> hardclock() as time source. Interactivity calculation uses alike logic and 
> uses the same time source.

Hmm.  I missed this because it hacks on the 'ticks' global.  It is clearer
in intermediate versions which use the scheduler API sched_tick(), which
is the hardclock analogue of sched_clock() for statclock.  sched_tick() is
now bogus since it is null for all schedulers.

Bruce
Received on Thu Jan 03 2013 - 15:55:07 UTC

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