On 02/20/18 12:39, Johannes Lundberg wrote: > Before rebuilding world my system was running Linux games fine with a > couple of months old world/kernel and drm-next-kmod. > > Since updating world+kernel last week all Linux 3D apps fail (native > binaries like glxgears and supertuxkart works fine). > > linux-c6/c7, intel/modesetting, does no difference > This is on Dell Intel Broadwell laptop. > > Doom 3 fail like this: > > ----- R_ReloadARBPrograms ----- > glprogs/test.vfpsignal caught: Segmentation fault > si_code 1 > Trying to exit gracefully.. > > > And glxgears (in /compat/linux/usr/bin/) > > johannes_at_jd2:~ % /compat/linux/usr/bin/glxgears > Couldn't dlopen libudev.so.1 or libudev.so.0, driver detection may be > broken. > Couldn't dlopen libudev.so.1 or libudev.so.0, driver detection may be > broken. > Couldn't dlopen libudev.so.1 or libudev.so.0, driver detection may be > broken. > Couldn't dlopen libudev.so.1 or libudev.so.0, driver detection may be > broken. > Couldn't dlopen libudev.so.1 or libudev.so.0, driver detection may be > broken. > libdrm aub dumping is deprecated. > > Use intel_aubdump from intel-gpu-tools instead. Install intel-gpu-tools, > then run (for example) > > $ intel_aubdump --output=trace.aub glxgears -geometry 500x500 > > See the intel_aubdump man page for more details. > bo_create: buf 1 (swizzle test) 32768b > bo_unreference final: 1 (swizzle test) > libGL: Can't open configuration file /home/johannes/.drirc: No such file or > directory. > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > bo_create: buf 1 (transform feedback offsets) 16b > bo_create: buf 2 (xfb primitive counts) 4096b > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > intelNewTextureObject > Mesa warning: couldn't open libtxc_dxtn.so, software DXTn > compression/decompression unavailable > libGL: Can't open configuration file /home/johannes/.drirc: No such file or > directory. > bo_create: buf 3 (batchbuffer) 32768b > drm_intel_gem_bo_purge_vma_cache: cached=0, open=1, limit=-1 > bo_map: 3 (batchbuffer), map_count=1 > bo_map: 3 (batchbuffer) -> 0x1000 > bo_create: buf 4 (pipe_control workaround) 4096b > bo_create: buf 5 (program cache) 4096b > drm_intel_gem_bo_purge_vma_cache: cached=0, open=2, limit=-1 > bo_map_gtt: mmap 5 (program cache), map_count=1 > intel_bufmgr_gem.c:1461: Error mapping buffer 5 (program cache): Invalid > argument . > drm_intel_gem_bo_purge_vma_cache: cached=0, open=1, limit=-1 > bo_create: buf 6 (shader time) 393216b > bo_create: buf 7 (bufferobj) 65536b > enter intel_update_renderbuffers, drawable 0x614b80 > enter intel_update_dri2_buffers, drawable 0x614b80 > attaching buffer 3, at 1, cpp 4, pitch 1536 > bo_create_from_handle: 3 (dri2 back buffer) > intel_miptree_create_layout target GL_TEXTURE_2D format > MESA_FORMAT_B8G8R8X8_UNORM level 0..0 slices 1 <-- 0x778210 > intel_miptree_set_level_info level 0, depth 1, offset 0,0 > intel_miptree_set_total_width_height: 300x300x4 > intel_alloc_private_renderbuffer_storage: GL_DEPTH_COMPONENT: > MESA_FORMAT_Z24_UNORM_X8_UINT (300x300) > intel_miptree_create_layout target GL_TEXTURE_2D format > MESA_FORMAT_Z24_UNORM_X8_UINT level 0..0 slices 1 <-- 0x778440 > intel_miptree_set_level_info level 0, depth 1, offset 0,0 > intel_miptree_set_total_width_height: 300x300x4 > bo_create: buf 9 (miptree) 409600b > bo_create: buf 10 (hiz) 98304b > mt 0x778440 level 0: HiZ enabled > intel_alloc_private_renderbuffer_storage: GL_STENCIL_INDEX: > MESA_FORMAT_S_UINT8 (300x300) > intel_miptree_create_layout target GL_TEXTURE_2D format MESA_FORMAT_S_UINT8 > level 0..0 slices 1 <-- 0x778890 > intel_miptree_set_level_info level 0, depth 1, offset 0,0 > intel_miptree_set_total_width_height: 300x304x1 > bo_create: buf 11 (miptree) 102400b > Running synchronized to the vertical refresh. The framerate should be > approximately the same as the monitor refresh rate. > bo_create: buf 12 (bufferobj) 32768b > drm_intel_gem_bo_purge_vma_cache: cached=0, open=2, limit=-1 > bo_map_gtt: mmap 12 (bufferobj), map_count=1 > intel_bufmgr_gem.c:1461: Error mapping buffer 12 (bufferobj): Invalid > argument . > drm_intel_gem_bo_purge_vma_cache: cached=0, open=1, limit=-1 > > > Segmentation fault (core dumped) Can you compare the debug prints with working version? --HPSReceived on Tue Feb 20 2018 - 11:57:46 UTC
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